installers.db.cometbft #
cometbft
To get started
import freeflowuniverse.herolib.installers.db.cometbft as cometbft_installer
heroscript:='
!!cometbft.configure name:'test'
password: '1234'
port: 7701
!!cometbft.start name:'test' reset:1
'
cometbft_installer.play(heroscript=heroscript)!
//or we can call the default and do a start with reset
//mut installer:= cometbft_installer.get()!
//installer.start(reset:true)!
example heroscript
!!cometbft.configure
homedir: '/home/user/cometbft'
username: 'admin'
password: 'secretpassword'
title: 'Some Title'
host: 'localhost'
port: 8888
Constants #
const version = '0.0.0'
fn delete #
fn delete(args_ ArgsGet) !
fn exists #
fn exists(args_ ArgsGet) !bool
does the config exists?
fn get #
fn get(args_ ArgsGet) !&CometBFT
fn heroscript_dumps #
fn heroscript_dumps(obj CometBFT) !string
///////////NORMALLY NO NEED TO TOUCH
fn heroscript_loads #
fn heroscript_loads(heroscript string) !CometBFT
fn play #
fn play(args_ PlayArgs) !
fn set #
fn set(o CometBFT) !
register the config for the future
fn switch #
fn switch(name string)
switch instance to be used for cometbft
struct ArgsGet #
@[params]
struct ArgsGet {
pub mut:
name string
}
///////FACTORY
struct CometBFT #
@[heap]
struct CometBFT {
pub mut:
name string = 'default'
// homedir string
// configpath string
// username string
// password string @[secret]
// title string
// host string
// port int
}
THIS THE THE SOURCE OF THE INFORMATION OF THIS FILE, HERE WE HAVE THE CONFIG OBJECT CONFIGURED AND MODELLED
fn (CometBFT) build #
fn (mut self CometBFT) build() !
fn (CometBFT) destroy #
fn (mut self CometBFT) destroy() !
fn (CometBFT) install #
fn (mut self CometBFT) install(args InstallArgs) !
fn (CometBFT) install_start #
fn (mut self CometBFT) install_start(args InstallArgs) !
fn (CometBFT) reload #
fn (mut self CometBFT) reload() !
load from disk and make sure is properly intialized
fn (CometBFT) restart #
fn (mut self CometBFT) restart() !
fn (CometBFT) running #
fn (mut self CometBFT) running() !bool
fn (CometBFT) start #
fn (mut self CometBFT) start() !
fn (CometBFT) stop #
fn (mut self CometBFT) stop() !
struct DefaultConfigArgs #
@[params]
struct DefaultConfigArgs {
instance string = 'default'
}
helpers
struct InstallArgs #
@[params]
struct InstallArgs {
pub mut:
reset bool
}
struct PlayArgs #
@[params]
struct PlayArgs {
pub mut:
heroscript string // if filled in then plbook will be made out of it
plbook ?playbook.PlayBook
reset bool
}